Objectives

Cascading Failure Objectives

 

Tutorial Implementation (DONE)

 

Releasing a tutorial map which will allow new players to understand the game completely.

 

Steam Early Access (RELEASED)

 

Publishing Cascading Failure to Steam. This is a major milestone for us as we believe we have gotten Cascading Failure to a state where we are ready to share it with the world and build a community around our passion.

 

Continuous Improvements

 

Adding features such as new weapons, infantry types, customizations and more. We love adding content so we will keep adding more features as we can.

 

More Maps

 

We love developing new maps and biomes for players and ourselves to play and explore. The strategies that need to be developed for the range of maps is always inspiring in the creation of combat zones.

 

Campaign

 

Our core goal is to not only provide a fantastic cooperative game but to also give a amazing singleplayer campaign experience. Something that we think is missing from alot of games. The focus has always been too heavy on player vs player instead of engaging campaigns that audiences can fully appreciate. Having a campaign for Cascading Failure will allow us to full deliver our vision.

High Level Roadmap

Subject to Adjustments & Updates

 

Crossroads Map Release
[COMPLETE]

Release of a city scape map where sight lines are short and close combat is abundant.

New Structures & Upgrades
[IN PROGRESS]

Adding new structures as well as the ability to perform on field upgrades and progress tech trees.

Infantry Equipment
[IN PROGRESS]

Adding more weapon options for infantry and allowing them to equip duel mode weapons.

Continuous Improvments
[IN PROGRESS]

Continuing to improve the game overall via performance, AI updates, gameplay adjustments, UI improvments and customizations etc.

 

Player vs Player
[COMPLETE]

Adding Player vs Player. A feature requested by players. This will allows groups to vs each other.

Challenge Mode

Adding a monthly challenge mode. This will be a generated map with different objectives where players will be scored.

Mission Mode Maps
[IN PROGRESS]

As a prequel to the campaign we will release some Campaign style missions to get feedback and see what people want to see, keeping within our vision.

Campaign

Develope and work on the campaign for Cascading Failure. A core component of where we want to go. Keeping in mind this can be played Solo or Co-op so the campaign should keep these options.